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Inkscape for 3d printing
Inkscape for 3d printing









inkscape for 3d printing

  • And then you have a 3D Object in Blender from an SVG file.
  • If you can you the mouse to size or type in a measurement– for example 0.5 for 0.5mm.
  • Go to Extrude->Region to give your 2D Object some Depth.
  • With your newly converted Mesh selected, switch to Edit mode.
  • If you want to get rid of that, click on the Materials icon for your object, click on the black material and hit – to get rid of it. The SVGs import in with a Default Material. Later when I learned about Materials, it will started to click. When I was new to Blender and Inkscape, I could not figure out why my Inkscape SVGs were all black… and I just did not know enough to find the right keywords to Google. You can do that by going to Object->Convert to->Mesh from Curve/Meta/Serf/Text You’ll want to convert it to a Mesh before doing anything with it.
  • Then I can change all the Transform coordinates to 0,0,0 to center my new SVG.
  • I do that by going to Object->Transform->Center of Mass
  • Sometimes resizing it takes it off the screen and the Object’s Origin is not very intuitive For that, I change the Object’s Origin to the Center of the Mass.
  • Resize the object so you can see it better.
  • If you look to the right in your Objects listing, you can see a new “Curve” that was not there before.
  • It looks like nothing happened, but your SVG is there.
  • File->Import->Scalable Vector Graphics (.svg) I figured I should document my process at pulling and prepping those files in Blender. (My breakthrough came when I started saving as a “ Plain SVG” format instead of an “Inkscape SVG” format).

    inkscape for 3d printing inkscape for 3d printing

    Despite some earlier blog posts on the matter, I have become fond of using Inkscape to make SVG files for my 3D Models.











    Inkscape for 3d printing